In Internet culture, the 1% rule is a rule of thumb
pertaining to participation in an internet community, stating that only 1% of
the users of a website actively create new content, while the other 99% of the
participants only lurk. Variants include the 1-9-90 rule (sometimes 90–9–1 principle
or the 89:10:1 ratio), which states that in a collaborative website such as a
wiki, 90% of the participants of a community only view content, 9% of the
participants edit content, and 1% of the participants actively create new
content. A related observation is that 1% of users generate the majority of
revenue in free-to-play games
The terms lurk and lurking, in reference to online
activity, are used to refer to online observation without engaging others in
the community, and were first used by veteran print journalist, P Tomi Austin,when her presence was noticed by other users in chat rooms, who
queried her reasons for not engaging in chat. There were repeated inquiries
about her identity and her refusal to engage in chat. The etiquette was,
apparently, to greet other users upon entry into the chat rooms/sites. At the
time, (then in her 30s, surfing among users averaging in their teens and 20s) she
was only identified as "Bilbo", she explained that she was a mature,
but computer-literate, user and novice to chat, and preferred to lurk, or was
lurking to familiarize herself with the chat culture, etiquette, and the sites
to which she had logged on.
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